Remote Position

Research Scientist Intern - Graphics, ML

🌍 Remote · United States 💼 Full-time

Job Description

The Graphics Research Organization at Intel is seeking a highly motivated Research Scientist Intern to join its world-class team. This role offers an opportunity to help shape next-generation graphics technologies and experiences by conducting cutting-edge research in real-time 3D rendering, machine learning, and highly parallel algorithms.

As an intern, you will collaborate with industry-leading researchers to develop innovative graphics and AI techniques. Your work may contribute directly to Intel's graphics hardware and software products while advancing the state of the art in both industry and academia through research publications.

We are looking for curious, collaborative, and technically strong candidates who are passionate about graphics research, possess excellent communication skills, and are eager to explore new ideas that drive innovation.

Qualifications

Minimum Qualifications

  • Currently pursuing a PhD in Computer Science, Electrical Engineering, or a related field with a focus on computer graphics and machine learning.
  • At least 1 year of academic, research, or industry experience in:

- Modern C/C++ and Python programming.

- Machine learning concepts, algorithms, and frameworks such as PyTorch.

- Advanced graphics techniques including rasterization, ray tracing, physically based rendering, light transport, sampling strategies, acceleration structures, level of detail, shading, appearance modeling, and Monte Carlo methods.

- Graphics APIs such as OpenGL, Vulkan, or DirectX, and/or shading languages including GLSL and HLSL.

- GPGPU programming technologies such as CUDA, SYCL, or OpenCL.

Preferred Qualifications

  • Publications in top-tier computer graphics, computer vision conferences, or journals.
  • Strong foundation in linear algebra, numerical optimization, probability, and statistical estimation.
  • Experience with image processing and computer vision techniques, including multi-scale filtering, Fourier transforms, optical flow, feature alignment, and image segmentation.
  • Familiarity with vision transformer models such as DINO, CLIP, and V-JEPA.
  • Experience developing neural rendering applications, including super-resolution, denoising, and deblurring.
  • Research or software engineering experience through internships, industry roles, open-source contributions, or competitive programming.
  • Experience applying machine learning techniques to real-time graphics problems.
  • Understanding of GPU architectures, graphics workloads, and performance optimization.
  • Experience with profiling, debugging, and performance analysis tools.

This internship is ideal for PhD students who want to push the boundaries of graphics and AI research while contributing to technologies that impact millions of users worldwide.

Inside this Business Group

At the Data Center Group (DCG), we're committed to delivering exceptional products and delighting our customers. We offer both broad-market Xeon-based solutions and custom x86-based products, ensuring tailored innovation for diverse needs across general-purpose compute, web services, HPC, and AI-accelerated systems. Our charter encompasses defining business strategy and roadmaps, product management, developing ecosystems and business opportunities, delivering strong financial performance, and reinvigorating x86 leadership. Join us as we transform the data center segment through workload driven leadership products and close collaboration with our partners.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here. Annual Salary Range for jobs which could be performed in the US *Salary range dependent on a number of factors including location and experience

Working Model

This role is available as a fully home-based and generally would require you to attend Intel sites only occasionally based on business need. This role may also be available as our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

Currently pursuing a PhD in Computer Science, Electrical Engineering, or related field with focus on graphics and ML; 1+ year experience in C/C++, Python, ML frameworks like PyTorch, graphics APIs, and GPGPU programming.

Key Responsibilities

  • conducting research
  • developing techniques
  • collaborating with researchers

Skills & Tools

C, C++, Python, PyTorch, OpenGL, Vulkan, DirectX, GLSL, HLSL, CUDA, SYCL, OpenCL

Job Details

  • Category: Research and Development (R&D)
  • Seniority: No Prior Experience Required
  • Commitment: Full Time, Internship
  • Workplace: Remote — Arizona or United States
  • Languages: English

Benefits

  • Generous paid time off
  • Retirement plan

About Intel

A technology company conducting research in graphics and machine learning. — Industry: Information Technology

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