Remote Position

Technical Artist – AI Tools, Pipeline

🌍 Remote · United States 💼 Full-time

Job Description:

  • Audit existing art, design, and production workflows to identify where AI can accelerate work without compromising craft, quality, or creativity
  • Prototype, evaluate, and integrate AI tools into pipelines, setting clear guardrails for appropriate use
  • Partner with artists, designers, and engineers to iterate on tooling while protecting craft and discipline skills
  • Champion a forward-looking AI vision for future studio work, from tooling strategy to content pipeline possibilities
  • Assess new AI models and techniques and translate them into practical, production-ready recommendations

Requirements:

  • Shipped titles as a technical artist, AI artist, or similar hybrid art/engineering role
  • Hands-on fluency with modern AI tooling (3D pipeline, animation, and/or LLM-based) and integrating them into real production pipelines and shipped product
  • Strong artistic eye and judgment to distinguish where AI elevates quality versus where it erodes it
  • Comfort scripting and building tools using Python or engine-specific tooling
  • Proven ability to influence and educate cross-functional teams
  • Familiarity with Unity and Maya
  • Bonus: Background in stylized, character-driven, or cozy/social game art
  • Bonus: A public body of work (talks, writing, demos, or experiments) showing genuine vision for AI in games

Benefits:

  • Opportunities for contract extension depending on project status and work compatibility
  • Encouragement for underrepresented applicants to apply even if they do not meet 100% of the qualifications
Apply Now →

More Open Positions

Explore similar remote opportunities