Remote Position

VFX Artist (3-month contract)

🌍 Remote · United States 💼 Full-time
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter.

Do you have a broad range of creative and technical experience building VFX in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!

At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a Third Person Action Shooter.

We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.

Please include a link to your showreel with your Resume.

Responsibilities
  • Create and develop real-time VFX using Unreal Engine 5 and Niagara

  • Work with the Creative Leads to author immersive VFX for an FPS game

  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine

  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments

  • Ensure FX assets meet technical requirements for Unreal Engine 5

  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems

  • Document tools and production pipelines in a clear and understandable way

  • Requirements
  • 2+ years of proven gameplay development experience

  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle

  • Excellent communication and presentation skills

  • Experience with Unreal Engine 5 and Niagara

  • Experience with dynamic FX scaling and variable integration at runtime

  • Pluses
  • Unreal Blueprint Experience

  • Unreal chaos destruction experience

  • Requires 2+ years of gameplay development experience, Unreal Engine 5 and Niagara experience, dynamic FX scaling and runtime variable integration skills, communication, presentation, and teamwork abilities.

    Key Responsibilities

    • creating VFX
    • developing tools
    • documenting pipelines

    Skills & Tools

    Unreal Engine 5, Niagara, Unreal Blueprint, Unreal Chaos

    Job Details

    • Category: Creative and Art Services
    • Seniority: Entry Level
    • Commitment: Full Time, Contract, Temporary
    • Workplace: Remote — Vancouver, British Columbia, Canada
    • Salary: CAD 75,000 – 85,000 / year
    • Languages: English

    About Blackbird Interactive

    An independent game studio developing original and licensed games across multiple genres. — Industry: Media and Communications

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