Remote Position

Java Game Developer - (Remote)

๐ŸŒ Remote ยท United Kingdom ๐Ÿ’ผ Full-time

About the Role

We are seeking a Game Developer with basic Java programming knowledge and hands-on experience with libGDX to contribute to the training of next-generation AI systems. This remote contract role involves developing and optimizing simple 2D game features, collaborating with AI specialists, and creating high-quality training data to help improve how AI models learn, reason, and perform. No prior AI experience is required. The role is suited to candidates with a foundation in game development, an interest in building interactive applications, and the ability to work collaboratively in a remote environment.

Key Responsibilities

Develop, maintain, and optimize simple 2D game features using Java and the libGDX framework. Collaborate with AI specialists to design engaging game interactions and collect high-quality training data. Implement basic game mechanics, including sprite management, game loops, and input handling. Troubleshoot and debug code to ensure the performance and reliability of game modules. Participate in code reviews and contribute to improving internal coding standards. Document technical processes and game development workflows clearly for cross-functional teams. Communicate effectively with team members, provide regular status updates, and seek feedback.

Required Qualifications

Basic knowledge of Java programming and object-oriented programming principles. Hands-on experience with libGDX through coursework, personal projects, or prototypes. Understanding of fundamental game development concepts, including game loops, sprites, and input management. Strong written and verbal communication skills, particularly in technical documentation. Ability to collaborate effectively in a fully remote team environment. Demonstrated interest and initiative in developing games or interactive applications. Willingness to complete an AI interview as part of the selection process.

Preferred Qualifications

A portfolio of small games or demo projects, with GitHub links or playable demos encouraged. Familiarity with vectors, collision detection, or basic 2D physics. Experience using Git for version control and collaborative development. Location and Work Arrangement Fully remote position. Employment type: Contract.

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