Remote Position
[Remote] Principal Game AI Engineer
π Remote Β· United States
πΌ Full-time
Note: The job is a remote job and is open to candidates in USA. Ghost Story Games is hiring a Principal Game AI Engineer to bring AI behaviors and systems in Judas to a shipping-ready state. The role owns implementation, hardening, and polish while collaborating with design and animation teams to deliver reliable, believable AI and a strong player experience.
Responsibilities
- You will own the implementation, hardening, and polish of AI behaviors and systems to shipping quality
- You will collaborate closely with design, animation, and other disciplines to iterate on AI features, ensuring they support the creative vision and deliver an exceptional player experience
- You will ensure the quality and stability of critical AI systems, taking responsibility for delivering highly reliable behaviors
Skills
- Extensive Unreal Engine 4 and/or Unreal Engine 5 experience
- Deep experience with modern game AI architecture (Behavior Trees, pathfinding, perception systems)
- Experience with modern animation techniques like root motion, distance matching, motion warping, blend spaces, and state machines
- Strong knowledge of C++
- At least one shipped title working primarily on game AI
- Ability to quickly understand existing code and enhance/extend an existing architecture
- Preferably a AAA title in the action and/or FPS genre
- Experience with closing down heavily dynamic and/or procedural systems
- C#/Python/Blueprint experience
Benefits
- Remote position.
- For employees in regular roles, the total compensation package may include a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Temporary or intern roles will not be eligible for many of these payments or benefits.
Company Overview
Company H1B Sponsorship